Game Artist
Game Artist
Game Artist
EvoGame Estonia OÜ

Key Responsibilities

  • Create High Poly 3D Assets, optimized Low Poly 3D.
  • Assets For WebGl and Game Engines like Unreal Engine.
  • UVW Unwrapping and Mapping, Texture Painting.
  • Texture Baking, Lighting Setup, Preview Rendering.
  • Game asset development and game environment building that includes architectural and interior design.
  • Collaboration with developers, design team, and stakeholders.
  • Participate in design reviews, team meetings, brainstorming sessions.
  • Complete work prior to deadlines.
  • Work effectively both independently and as part of a team.


  • At least 2 years of experience in GameDev.
  • Knowledge of software: 3ds Max, Corona Render, Zbrush.
  • Good knowledge of game engines (Unreal, Unity, Babylon.js) will be considered as an advantage.
  • Advanced animation skills will be considered as an advantage.
  • Adobe Suite tool.
  • Good communication skills in English, both verbal and written.
  • Ability to work under tight deadlines.
  • Creativity, problem-solving, passion, and attention to detail.

    Additional Information:
  • We will only contact and process candidates who have provided us with their portfolios.

What we offer

  • Challenging work with the latest technologies in a dynamic international team.
  • Professional and personal development.
  • A competitive, experience-based remuneration package.
  • Supportive and friendly environment.

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